BIG-GAME

BIG-GAME is a product and interior design studio created in 2004 by Augustin Scott de Martinville (French), Elric Petit (Belgian) and Grégoire Jeanmonod (Swiss).
It is based in Lausanne, Switzerland.

EVERYDAY OBJECTS
Exhibition of products and prototypes for Alessi, Hay, Moustache, Karimoku New Standard and Praxis
2013
BLUR
Collection of objects playing with the notion of blurriness
2009
DESIGN OVERVIEW
Book published by Stichting Kunstboek retracing the four first year of BIG-GAME's work
2008
OVERVIEW
Solo exhibition at the Musée du Grand-Hornu in Belgium
2008

READY MADE
Collection of objects taken out of context and changing function
2008

PLUS IS MORE
Collection based on elementary geometry to create functional objects
2007
PACK SWEET PACK
Collection of household objects inspired by industrial packaging
2006

NEW RICH
Collection of accessories associating mass products and precious materials
2006

HERITAGE IN PROGRESS
Collection confronting heritage and contemporary lifestyle
2005